Wednesday, January 25, 2006


I would disagree with Aarseth's belief that the only story-game genre is the adventure game. I mean, in essense aren't all RPGs like those 'create your own adventure' books that my mom used to buy me? Perhaps they aren't 'literature' but there was a cohesive storyline. A simulation game still requires sequential actions that creates a base of play. Doesn't the premise dictate the setting and loose objectives by providing a 'starter storyline'?

While ludology is very different from narratology, I don't feel that the studies can be divorced so completely as to say that they aren't related at all.


At 3:39 PM, Blogger Nick Geidner said...

No real response. I agree.

I think we need some kind of Venn diagram for ludology and narratology.

At 12:35 PM, Blogger Curtisgeist said...

An RPG is not only a simulation its an off-shoot of D&D which is the point to which simulation games can trace back their popularity. I can only conjecture that Aarseth is making an aesthetic declaration by categorizing this particular game as such. But without more research I definitely do not insist on that inference.


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