Wednesday, February 15, 2006

Julius_CH5_Douglas&Hargadon_Q

"Ironically, the reader paging through Balzac or Dickens [...] has entered into roughly the same immersive state, enjoying the same high, continuous cognitive load, as the running kid firing fixedly away at space invaders".

Douglas and Hargadon compare the immersive experience of an abstract game with the experience of a reading a book. However, I never met someone imagining to fight in a space war when playing space invaders or imagining tennis during playing pong. The player only concentrates on shapes and hand-eye coordination. When reading a book, the reader participates emotionally and sometimes is completely immersed in the world of the story. With an abstract computer game this has never been possible.

When playing a shooter with high end graphics like Elite Force I might be able to imagine being on a Star Trek mission, but Douglas and Hargadon talk specifically about abstract games. They argue that video games "impose rigid rules, drawn from already familiar games which could thus be immediately grasped by users". But where do games like Tetris or Sokoban come from then? There is no immersion into the game world of most action or logic oriented classic games.

4 Comments:

At 9:59 PM, Blogger Taco said...

Perhaps the more abstract games do have a basis in real life, but it's experience is also in a way, abstract. Every time I pack a car for a road trip, I imagine I'm playing tetris. Or when I'm navigating the sidewalks between classes, I'm playing Frogger. But as for where they originate from, that's a fantastic question. Perhaps it's easier to create an abstract game than to force a real-life experience into the game world, which would explain the first gen games we know (PacMan, Pong, Tetris, etc.)

 
At 11:40 AM, Blogger RAFAEL BRIONES RODRIGUEZ said...

I AGREE TACO. BUT, I DO THINK "ALL" GAMES ARE
ABSTRACT REGARDLESS THE TYPE OF GAME.
I SEE NOT A DIFFERENCE FROM PACMAN TO CALL OF DUTY DUE. MOLTO GRAZIE SIGNORE.

 
At 1:43 PM, Blogger Yildiz said...

this is my 3rd attempt to write this post ..

All I wanted to say is!
Yes Matt is right when he said the games that we play might have been adapted by real life..
moreover, I think board games are the basis of many games we see today on video.. Tetris is taken from the puzzle games we play.. you know fitting in pieces..


Moreover, I think all games are immersive as long as they are based on familiar techniques that we have been practising for years..

Unfamiliar tchniques and schemas may make us loose interest if its tricky figuring out how its to be played.

 
At 2:58 PM, Blogger Betsy said...

I become very immersed in Logic type games. I zone out playing Sodoko, Tetris and Gridlock (www.corwin.ca/gridlock/). My mind is always reeling and logic games appeal to me more than any other game.

 

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