Sunday, February 12, 2006

Mark_CH5_Douglas & Hargadon_Q

Well there certainly is a lot here…well sort of

Interactives: Just the term itself sets me off. I think some things are different and should be grouped together for study. I also believe interactivity cannot be placed only in the digital media arena. There are several examples of non-digital interactive environments. To answer the editor’s question from the introduction the chapter I don’t think it is a useful term. It is so vague it is almost like “books” to me.

Schemas: The notion of schema or let’s call it what it actually is genre or theme has a overt structuralist approach in the essay. Any change in schema or “confusion” in the non-authorial participant is seen as a bad thing leading to financial failure. Well, this is of course way off base. When Douglas and Hargadon say:

“Schema’s moreover, such vital perceptual tools that, when objects or works violate long help conventions, we become frustrated and fail to understand them. “
It is not only a superficial view of narrative (The Twilight Zone basically made of the best television ever based on this concept not to mention writers like Saki and O’Henry) but it is also insulting to the mental capacities of the audience. A single example of what they believe is a mixed schema movie does not make a solid basis of thought.

Game Controllers and a thought about difference: Another thought I had about the article was the discussion of how the home game controller and the instructions (more on those in a moment) I started to think about the pinball machine -> arcade game -> home console -> handheld contium works. Some games span this whole spectrum and they all have different methods of input and control. Do they also have unique forms of narrative? Sounds like a book idea to me.

“The Fifth Business” *: I think the article goes way off base here with the sole example of the fifth business being the work of Sheryl Lee (“She’s dead Harry, wrapped in plastic”) is somewhat myopic. Lots of games have tutorials or helpers in the games that allow the player to figure out information. All it shows is their superficial view of things.

* Taking Nick’s lead, I thought I might talk a bit about The Fifth Business. Except for the possibility of Margret Atwood’s The Handmaid’s Tale, Robertson Davies’ book maybe the most significant book in Canadian literature in the past 100 years. It’s use here might need perspective for an American audience. It is like using a reference The Great Gatsby here.

Plus he’s a striking fellow =)

4 Comments:

At 10:02 AM, Blogger flook said...

He looks like a hybrid between Santa and Charles Darwin.

 
At 10:17 PM, Blogger Taco said...

Or a young Gandalf.

 
At 11:44 AM, Blogger RAFAEL BRIONES RODRIGUEZ said...

This comment has been removed by a blog administrator.

 
At 11:45 AM, Blogger RAFAEL BRIONES RODRIGUEZ said...

WHAT ABOUT KARL MARX....

 

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