Wednesday, March 22, 2006

Flook_Ch8_Walker_Q

I think the idea of ONLINE CAROLINE is brilliant. The system uses a database to personally construct a narrative for the individual user. Although this particular narrative is not all that enthralling, I do believe it is a step in the right direction.

Furthermore, I think Jill Walker did a pretty good job explaining the whole process as a first hand witness/user/player/audience member. She wrote about her emotional response to the game as well as here interest in the moving through the narrative.

My Big Question is really not that big at all, kind of small really – the Willow of questions: Are there more advanced versions of ONLINE CAROLINE where the story develops more around user input, but essentially remains the same story?

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